Evolved Guides

Here you will find everything you need to know about Evolved Perfect World.
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Sakyo
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Evolved Guides

Postby Sakyo » Sun Aug 12, 2018 12:34 am

Basics:
The Three Paths of Evolved:
➢ You’ll start from Archosaur West (528 663) with a full (+12) refined Armor, Weapons and Ornaments set. You will be prepared to start farming the end game Armor, Weapons and Ornaments. Right click the “Evolved EXP” item in order to INSTANTLY level up to 170.
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➢ What is the “Permit Exchanger”? You will need it to choose your Path!
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➢ Where to choose your Path and what Paths are available? Follow the arrow. The “Pathfinder” Forge contains “3rd Fairy” Quest as well!
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➢ You’ll choose between the following Paths:

DPH (Damage Per Hit)
Instant (Bug Cast)
Interval (Hits/ Damage Per Second)

Here is a little explanation of what Advantages or Disadvantages each Path has. Choose wisely!
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Once you’ve chosen a Path there is no turning back!

➢ You’ll enter the Path you’ve chosen by clicking on the “Illusion Stone” NPC and you’ll get automatically teleported to your Dungeon. This Dungeon can be reseted any time in order to repeat your run.
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➢ Every Dungeon is different, yet all 3 contain the same amount of Mobs and Bosses (7). The Mobs will drop:

● Evolved Ticket Image (Required for crafting Armor, Weapons and Ornaments)

● Evolved Coin Image (Required for crafting Armor, Weapons and Ornaments)

➢ The Bosses will drop:
Gem Mold: Helmet Image

Gem Mold: Wrists Image

Gem Mold: Boots Image

Gem Mold: Leggings Image

Gem Mold: Chest Image

Gem Mold: Cape Image

Mold: Weapon Image

The bosses and their drop:
APS Path Cave:
Earth Spirit - Wrists Mold

Bettle - Boots Mold

Queen of the Underground - Legs Mold

Underground Warlock - Chest Mold

Flaming Grunt - Cape Mold

God Thunder - Helm Mold

Beast King - Weapon Mold
DPH Path Cave:
Queen of Mischief - Wrists Mold

The Butcher - Boots Mold

Frozen King - Legs Mold

Colosssus Knight - Chest Mold

Dragon Lord - Mold Cape

Ogre - Helmet Mold

Beast King - Weapon mold
CT Path Cave:
Annubis - Wrists Mold

Arachnoid King - Boots Mold

Hydra Queen - Legs Mold

Titan - Chest Mold

Metamorphis - Cape Mold

Beasts Summoner - Helmet Mold

Beast King - Weapon Mold
These Molds, as well as all other ITEMS, that are dropped by Mobs or Bosses are TRADEABLE, SELLABLE and will be used in order to craft the END GAME ARMOR and WEAPONS!

Note: Once you have crafted your Armor Part or Weapon it will become “Bound” and won’t be droppable, tradeable, sellable anymore!

➢ Everything else, that you might need, like:
● Soul Gems (+20 VIT Stones)
● Orbs (+12 Refine)
● Dark/Sage Books
● Mounts (Air, Ground)
● Pet Cage (Extends Pet Inventory to Max.)
● The Lottery NPC
● Pet Hatcher
● Mrs. Zoologist (Learning/Buying Pet skills)
● The Elder of ADC
● Itemmal NPC
● Etc...

Can all be found in Archosaur West (527 653)
Our Advice:

Vote DAILY and combine the Vote coins (Vote items) with your in game farmed items, and you’ll be fully geared in a blink of an eye!

If you still, for some reason, need more items, don’t forget to complete our Daily Quests, that can be found at Archosaur West (519, 653). They will grant you daily tons of “PVP Tokens” and “Evolved Coins”.
Advanced Guide

A new journey!
Hello, players!

You have mastered the Three Paths of 1.3.6 Perfect World (Evolved Guide), yes? Awesome! Then let’s continue the journey!

Welcome to the Gen X Update. In this Guide you’ll find all explanations regardless the latest Armor, Ornaments, Weapons as well as items that are required to craft them.



Part I:

The main items are: Evolved Coins, PVP Tokens, Super PVP Tokens, Evolved Fragments and last but not least Engravement Token.

- Evolved Coins (Common) are still farmed in “APS, DPH, CT Path (Solo)” or “APS/DPH/CT Path (Squad) at the Illusion stone NPC. All mobs are dropping this item

- PVP Tokens (Common) are still farmed in “APS, DPH, CT Path (Solo)” or “APS/DPH/CT Path (Squad) at the Illusion stone NPC. All mobs are dropping this item

- Engravement Token (Rare) is farmable:

1. In “Gladiator Colosseum” at the Battle Arena Crystal in ADC West (527 653).

2.Lottery NPC can drop it (New method). Use “Event Tickets” and try your luck!

3.By finishing the Daily quest “Challenge No.9” at “Evolved Boards (PVP)” and “Evolved Boards (Evolved Coins)”. (New Method)

4.From “Cube of Fate’ (Daily quest). Reward after completing it (5% Chance)

5.From Vote Panel on Evolved Website. (Donation Option - Vote Option)

- Evolved Fragment (Very Rare) is farmable:

1. Cave APS/CT/DPH (So.lo) and APS/DPH/CT (Squad) have a chance to drop Evolved Fragments.

2. All Daily quests have a chance to give Evolved Fragments 5~20 per quest.

3. Events like ADC Invasion and Thousand Streams Invasion have a chance to drop Evolved Fragments.

4.Lottery NPC (New item)

5. From Vote Panel on Evolved Website. (Donation Option - Vote Option)

6.From the new Event “Treasure Chest Opening”

Hint: Every Custom Boss, Custom Mob and Custom Event has a chance to drop “Evolved Fragment”. Good luck discovering the new currency that can be used to craft very powerful items!


Part II:

Now that you have collected all required items, you’ll have to enter the Path that you have chosen. You’ll see in the Path Dungeon a new Forge, “Gen X Forge”. This is a brand new method and mechanic that was introduced to 1.3.6 Perfect World for the FIRST TIME on Evolved Perfect World. You can Engrave your Endgame Armor, Ornaments and Weapons using the Items listed in “Part I” at the “Gen X forge” in “Quest” Tab => “Identify”.

You may ask what the possible stats are? Here is the answer:
Armor Possible Stats:
Requirements -30%
Magic Resistance: +500
HP Recovery +20
MP Recovery +10
Probability of Critical + 1%
Probability of Critical + 2%
Probability of Critical + 3%
Reduce Phys Damage + 1%
Reduce Phys Damage + 2%
Metal Resistance +516
Wood Resistance +516
Water Resistance +516
Fire Resistance +516
Earth Resistance +516
Accuracy +30%
Accuracy +50%
+500 Evasion
+250 Evasion
Physical Resistance +240
HP Value +750
Strength +10~11
Dexterity +10-11
Magic +10~11
Vitality +10~11
Strength + 20
Dexterity +20
Magic + 20
Vitality +20
Strength + 30
Dexterity +30
Magic + 30
Vitality + 30
Weapons Possible Stats:
Magic Attack +150
Magic Attack +250
Physical Attack +150
Physical Attack +250
Probability of Critical +1%
Probability of Critical +2%
Accuracy +30%
Accuracy +50%
Evasion +30%
Evasion +10%
HP value +750
Strength +10
Dexterity +10
Vitality +10
Magic +10
Strength +15
Dexterity +15
Vitality +15
Magic +15
Strength +25
Dexterity +25
Vitality +25
Magic +25
Strength +40
Dexterity +40
Vitality +40
Magic +40
Ornaments Possible Stats:
Magic Resistance +200
Reduce Phys Damage +1%
HP Recovery +20
MP Recovery +10
Probability of Critical +1%
Probability of Critical +2%
Probability of Critical +3%
Physical Resistance +100
Accuracy +30%
Accuracy +50%
Evasion +10%
Evasion +30%
HP value +500
HP Value +750
Strength +10~11
Dexterity +10~11
Vitality +10~11
Magic +10~11
Strength +15
Dexterity +15
Vitality +20
Magic +15
Strength +25
Dexterity +25
Vitality +25
Magic +25
Metal Resistance +500
Fire Resistance +500
Water Resistance +500
Earth Resistance +500
Wood Resistance +500
-12% Channeling Super Ornaments
Magic Resistance +300
Accuracy +150
Accuracy +300
Maximum Endurance +75%
HP Recovery +20
MP Recovery +10
Probability of Critical +1%
Probability of Critical +2%
Physical Resistance +250
Accuracy +30%
Accuracy +50%
Evasion +10%
Evasion +30%
HP value +750
Strength +10~11
Dexteriy +10~11
Vitality +10~11
Magic +10~11
Strength +20
Dexteriy +20
Vitality +20
Magic +20
Maximum Endurance +50%
Reduce Phys Damage +1%
Reduce Phys Damage +2%
Reduce Phys Damage +3%
Reduce Phys Damage +4%
Colosseum (PvE)

- Go to Battle Arena Teleporter (527 653) and choose this cave.

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- There are like 10 bosses.

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- They can drop the following items (same chances as PvP Colosseum):

1. Super PVP Tokens.

2. Engravement Tokens.
Gear Stats
Armor and Ornaments Stats:
Path of DPH:
Heavy DPH Path (Warrior/Barbarian)
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Light DPH Path (Archer)
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Robe DPH Path (Mage/Cleric/Venomancer)
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Path of Instant:
Heavy Instant Path (Warrior/Barbarian)
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Light Instant Path (Archer)
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Robe Instant Path (Mage/Cleric/Venomancer)
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Path of Interval (APS):
Heavy Interval Path (Warrior/Barbarian)
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Light Interval Path (Archer)
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Interval Robe Path (Wizard/Cleric/Venomancer)
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New G18 Capes
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Ornaments
G18 Physical Ornaments (Fixed Stats)
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G18 Elemental Ornaments (Fixed Stats)
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Customize Yourself
Facedata file:
- First, exit your client and download this facedata.pck.

- Make a backup for your original facedata.pck.

- Save the new facedata file in your Evolved Client - element folder. Replace the oid one with the new one.

- After thit you can log in-game, use Advanced Scroll and edit your character as you wish. (super skinny or super fat)

Also, with this you can do more customizations to your character.

Preview:
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Basics:
What is ini editing?

Is something that allows you to change the part which pertain to character presets that are in the game.

How do I find these files?

In your Evolved client. Go to Evolved Perfect World > element > userdata > character > customize

I found many folders there. So for what are these?

These folders represent each class, each gender having its own folder.

Each goes as follows:
00 Male BM
01 Female BM
10 Male Wiz
11 Female Wiz
20 Male Psychic
21 Female Psychic
30 Nothing
31 Venomancer
40 Barbarian
41 Nothing
50 Male Assassin
51 Female Assassin
60 Male Archer
61 Female Archer
70 Male Cleric
71 Female Cleric
80 Male Seeker
81 Female Seeker
90 Male Mystic
91 Female Mystic
These files can be opened and edited using notepad.
[3Parts]
scaleUp = head top length/slider
scaleMiddle = head middle length/slider
scaleDown = jaw length/slider

[BlendFace]
idFaceShape1 = top face shape (can be mixed)
idFaceShape2 = bottom face shape (can be mixed)
blendFaceShape = don't know?? everybody has 50

[Face]
scaleFaceH = face width
scaleFaceV = face depth/length
idFaceTex = face texture

[Faling]
idFalingSkin = nose crease model
idFalingTex = nose crease texture

[Forehead]
offsetForeheadH = forehead width
offsetForeheadV = forehead height
offsetForeheadZ = forehead depth
rotateForehead = forward/backward rotation
scaleForehead = forehead size

[YokeBone]
offsetYokeBoneH = cheekbone width
offsetYokeBoneV = cheekbone height
offsetYokeBoneZ = cheekbone depth
rotateYokeBone = up/down rotation
scaleYokeBone = cheekbone size

[Cheek]
offsetCheekH = cheek width
offsetCheekV = cheek height
offsetCheekZ = cheek depth
scaleCheek = cheek size

[Chain]
offsetChainV = chin height
offsetChainZ = chin depth
rotateChain = forward/backward rotation
scaleChainH = chin width

[Jaw]
offsetJawH = jaw width
offsetJawV = jaw height
offsetJawZ = jaw depth
scaleJawSpecial = lower jaw depth
scaleJawH = horizontal width
scaleJawV = vertical alignment

[Eye]
idThirdEye = third eye id
idEyeBaseTex = "set", eye base texture
idEyeHighTex = eye shadow texture
idEyeBallTex = eyeball texture
idEyeShape = eye shape
scaleEyeH = eye width
scaleEyeV = eye openness
rotateEye = up/down rotation
offsetEyeH = eye distance
offsetEyeV = eye height
offseteyeZ = eye depth
scaleEyeBall = eyeball size
scaleEyeH2 = 2nd eye width
scaleEyeV2 = 2nd eye openness
rotateEye2 = 2nd up/down rotation
offsetEyeH2 = 2nd eye distance
offsetEyeV2 = 2nd eye height
offseteyeZ2 = 2nd eye depth
scaleEyeBall2 = 2nd eyeball size

[Brow]
idBrowTex = eyebrow texture
idBrowShape = eyebrow shape
scaleBrowH = eyebrow width
scaleBrowV = eyebrow thickness
rotateBrow = up/down rotation
offsetBrowH = eyebrow distance
offsetBrowV = eyebrow height
offsetBrowZ = eyebrow depth
scaleBrowH2 = 2nd eyebrow width
scaleBrowV2 = 2nd eyebrow thickness
rotateBrow2 = 2nd up/down rotation
offsetBrowH2 = 2nd eyebrow distance
offsetBrowV2 = 2nd eyebrow height
offsetBrowZ2 = 2nd eyebrow depth

[Nose]
idNoseTex = nose "preset", texture
idNoseTipShape = "width", tip shape
scaleNoseTipH = nostril width
scaleNoseTipV = nosril angle
scaleNoseTipZ = nose extension
offsetNoseTipV = veritical alignment
idNoseBridgeShape = bridge shape
scaleBridgeTipH = width
offsetBridgeTipZ = height

[Mouth]
idMouthUpLipLine = upper lip shape
idMouthMidLipLine = middle lip shape
idMouthDownLipLine = bottom lip shape
thickUpLip = upper lip size
thickDownLip = bottom lip size
scaleMouthH = right width
offsetMouthV = vertical alignment
offsetMOuthZ = depth
idMouthTex = lip texture
offsetCornerOfMouthSpecial = right corner height
scaleMouthH2 = left width
offsetCornerOfMouthSpecial2 = left corner height

[Ear]
idEarShape = ear shape
scaleEar = ear size
offsetEarV = ear vertical alignment

[Hair]
idHairModel = hair model
idHairTex = hair texture

[Moustache]
idMoustacheTex = "light" facial hair
idMoustacheSkin = "heavy" facial hair
idGoateeTex = "heavy" facial hair texture

[Color]
colorHair = hair color
colorFace = face color
colorEye = ?? probably base color of eye model without a texture
colorBrow = eyebrow color
colorMouth = lip color
colorEyeBall = eye color
colorMoustache = facial hair color

[Body]
bodyID = body model
colorBody = body color
headScale = head size
upScale = chest size
waistScale = waist thickness
armWidth = arm thickness
legWidth = leg thickness
breastScale = breast size
To make your own file:

- Go ingame to Evolved Itemmall Forge (524 652) > Char Tab > and buy Advanced Makeover Scroll.

- After this, go to Cosmetic Master Yun (532 633) and use that scroll.

- Open it > check right side > press ''Save current settings''

The present ini will then be in the designated folder.
Eyes:

Female eyes:
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Male eyes:
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Hair:
For a different hairstyle, you'll have to check this by yourself in-game. Check Presets list. There's alot of haircut codes.
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Choose one you like - Go to Evolved Perfect World > element > userdata > character > customize and find it in your designed folder.

Open the ini file and search for [Hair]. You need both codes of your chosen hair. (idHairModel =/ idHairTex =)
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Replace the codes from your saved ini with the new ones from chosen ini file with your favorite hairstyle.

Now ingame press click on your saved ini file. (Presets list)

After this, if the new hair appeared on your char head, confirm the changes. Enjoy!
Titan: Destroyer
You can find g18 ornaments with FIXED stats (-6% CT, -6% CT, +20 Magic, as well as -6% CT, -6%, +20 Dex) to ALL Dungeons. In order to get these ornaments, you’ll need to slay this Alpha World Boss called “Titan: Destroyer” (333 680) and farm the Item: Image Image.
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It has a chance to drop: VIP Ornament Ticket (40% Chance), 5x Mysterious Chips (40% Chance), 15x Super PVP Tokens (20% Chance).
Daily Quests
Go in West Archosaur (519 653) and you'll find two wooden sign boards, each one with 8 quests.
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Evolved Board (Evolved Coins) quests:
Quest 1: Kill ''Titan: Laugh'' (639 713) - 100 Evolved Coins

Quest 2: Kill ''Titan: Vibora'' (288 368) - 250 Evolved Coins

Quest 3: Kill ''Titan: Beast'' (356 500) - 500 Evolved Coins

Quest 4: Kill ''Red Dragon'' and ''Young Red Dragon'' (145 206) - 25 Teleacoustics

Caution: Solo quest. Squad members will not be rewarded!

Quest 5: Collect 50 Rubstone Powder/ 50 Steel Alloy/ 50 Rough Lumber - 500 Evolved Coins

Caution: You need a pickaxe for this job!

Coords for: Rubstone Powder (Rubstone Rock) Image
97 560(53); 101 641(52); 114 534(53); 116 603(52); 140 645(52); 140 577(52); 152 630(53); 154 554(29); 158 545(52); 159 587(53); 160 640(53); 170 694(42); 308 802(22); 312 717(22); 313 826(22); 338 779(23); 351 890(22); 353 776(24); 369 875(22); 369 739(23); 381 715(22); 387 827(22); 389 878(22); 391 807(22); 402 438(22); 403 364(22); 407 329(23); 417 440(22); 419 410(37); 459 351(27)
Coords for: Steel Alloy Image
95 968(22); 102 808(22); 102 797(24); 107 949(22); 110 864(31); 112 832(24); 112 886(29); 113 751(24); 119 998(24); 122 764(22); 122 951(22); 129 790(22); 135 901(23); 136 964(22); 139 980(23); 142 736(25); 158 945(22); 168 792(22); 168 893(23); 171 924(22); 171 740(26); 174 764(23); 177 819(30); 177 862(22); 184 791(28); 185 752(23); 185 841(22); 189 940(22); 189 980(22); 193 817(22)
Coords for: Rough Lumber Image
102 680(51); 109 591(53); 115 518(53); 122 619(53); 143 577(52); 172 611(53); 176 664(47); 177 594(52); 301 797(22); 306 251(30); 318 730(23); 319 259(25); 319 864(23); 338 231(23); 345 821(22); 353 280(22); 370 769(23); 372 197(23); 375 859(22); 384 895(22); 391 744(23); 402 276(28); 404 474(22); 406 642(23); 407 747(22); 409 651(24); 411 289(28); 416 559(22); 419 624(22); 432 391(24)
Quest 6: Collect 20 Evolved Pockets - 200 Evolved Coins

Quest 7: Collect 100 Evolved Coins - 1 random unique pet

Quest 8: Collect 100 Evolved Coins - 1 rare mount
Evolved Board (PVP Tokens) quests:
Quest 1: Kill ''God: Laugh'' (282 635) - 100 PVP Tokens

Quest 2: Kill ''God: Vibora'' (213 856) - 250 PVP Tokens

Quest 3: Kill ''God: Beast'' (606 891) - 500 PVP Tokens

Quest 4: There's only one and is the same for both boards.

Quest 5: Collect 50 Refined Steel/ 50 Gravel/ 50 High-Grade Lumber - 500 PVP Tokens

Coords for: Refined Steel (Manganese Iron Ore) Image
94 701(49); 95 591(52); 95 503(52); 114 677(52); 114 599(52); 126 568(52); 135 613(54); 152 571(54); 160 557(29); 164 666(47); 180 695(40); 184 619(53); 304 877(22); 327 813(22); 331 886(23); 357 831(23); 361 894(24); 388 736(22); 390 869(22); 401 377(24); 401 351(22); 406 411(25); 407 361(25); 416 341(26); 421 398(37); 426 418(37); 431 304(25); 462 404(24); 478 297(23); 483 425(39)
Coords for: Gravel Image
95 584(52); 111 511(52); 116 700(50); 125 627(53); 129 599(52); 170 617(58); 175 639(56); 188 590(52); 301 786(22); 302 810(22); 304 748(22); 306 251(30); 307 904(22); 319 259(25); 338 231(23); 348 741(22); 353 280(22); 372 197(23); 376 761(22); 381 816(22); 394 895(22); 403 386(25); 404 291(25); 405 451(23); 409 644(23); 411 715(22); 412 694(22); 416 655(22); 418 554(22); 432 636(23)
Coords for: High-Grade Lumber Image
96 875(22); 97 835(23); 99 1007(22); 101 953(22); 102 705(50); 103 893(23); 118 705(50); 121 960(22); 124 1006(22); 130 986(22); 131 825(28); 133 952(22); 136 705(47); 140 805(22); 142 1008(22); 142 828(22); 146 974(22); 154 828(22); 160 705(43); 163 885(22); 168 1008(22); 172 805(22); 173 838(22); 178 989(23); 182 885(23); 189 705(42); 190 853(22); 194 800(22); 194 763(22); 194 743(22)
Caution: You need a pickaxe for this job!

Quest 6: Collect 20 Evolved Pockets - 200 PVP Tokens

Quest 7: Collect 100 PVP Tokens - 1 random unique pet

Quest 8: Collect 100 PVP Tokens - 1 rare mount
Evolved Lottery (NPC)
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We all love the Lottery NPC. Well, some people more, some people less.
We’ve changed it completely, in order to provide a real challenging gamble experience. As you all know, in order to play the Lottery you’ll need:

Event Ticket Image (The more you have, the better the chance!)

What are the items, that might drop each try? Here is our new list:

Evolved Coin Image (100/ 250/ 500)

PVP Token Image (10/ 20/ 50/ 100/ 250/ 500)

Evolved Gift Image

VIP Tome Ticket Image (The rarest item in the Lottery/Ingame!)

● Several Custom (ALL CLASS) Pets, 5 Ground, 5 Air

● Several Flights (1 for Each Race)

● +30 Vitality Stones

● “Failed!” Image (Completely useless, has a chance of 60~70% to drop!)

● 1x Engravement Token Image

● 15x Evolved Fragments Image
Engravement System!
Welcome to the unique 1.3.6 Engravement System!
This is what you have to do:

1. Farm “Super PVP Tokens” by killing the following Bosses:
Blue Tail Dragon (323 845)
Clockwork Giant (560 855)
Ogre Rider (464 331)
Demon’s Hand (131 750)
Alpha Dragon (207 321)
Sky Serpent Rider (644 570)
Dancing Dragon (613 725)
- They will drop 40 Super PVP Tokens.

Take the quest Challenge 9 from any Evolved Board in West Gate Archozaur. (519 653)

- After completing it, you'll get 1x “Engravement Token”. Only the Squad Leader will get the reward, in order to prevent Alt abusement!

2) Now Craft ANY “Super Ornament” (DEX/STR/CRIT/VIT/MAGIC/ACC/DEX) At “Evolved Super Ornaments” NPC (shown on the picture) (523 654)
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3) After you’ve got your Super Ornament you’ll have to farm the “Engravement Token” located in the new “Gladiator Colosseum” At “Battle Arena Crystal” in ADC West. (527 653)
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4) After you’ve farmed your “Engravement Token” you’ll have to return to the “Super Ornament” (524 654) NPC in ADC West and Re-craft them using your token. (As shown on Picture)
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6) Once you your Ornaments were crafted using the “Engravement Token” you will have a 4th stats on them saying “unidentified”. Now go to the “Elder of Archosaur” (522 655) and click on “Identify Item”. Place your Ornament on the Tab and you will have a 4th stat from 30 different ones. (1 from 30) Repeat this process as often as you like (As many Engravement Tokens as you have). Good luck and have fun!
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Possible stats to get:
- Magic Resistance +300
- Reduce Phys Damage +1%
- Reduce Phys Damage +2%
- Reduce Phys Damage +3%
- Reduce Phys Damage +4%
- HP Recovery +20
- MP Recovery +10
- Probability of Critical +1%
- Probability of Critical +2%
- Physical Resistance +250
- Accuracy +50%
- Evasion +30%
- EVasion +600
- HP value +750
- Strength +10~11
- Dexteriy +10~11
- Vitality +10~11
- Magic +10~11
- Strength +20
- Dexteriy +20
- Vitality +20
- Magic +20
Cube of Fate
Introduction:

The Cube of Fate is a solo adventure that you can take part in. There are 50 rooms in the puzzle Dungeon, each with its own unique challenge to complete.

Once you complete a room's challenge, you
will receive a random six sided die that will move you
forward through the dungeon.

The objective is to reach room 50, however if you fail a
challenge or are killed along the way you will re- spawn
back in room 1 with the option to either exit the Cube, or
start the puzzle all over again.

- It is advised that you keep at least 7 free
inventory slots in case you run into rooms with
special Cube of Fate item requirements such
as Universal Cards, Advantage Cards,
Strength Cards and Overlord Cards

Cube Of Fate:

[ROOM 1]

Fate's Beginning

Trade your Mission Orders for a Cube of
Fate at the Cube Transporter 01
Use the Fate Furnace beside him to repair,
buy potions, and exchange Immortal Stones
for Dice Exchange Tickets
Choose ' Start the Challenge' to exchange your Cube of Fate
and 1 Dice Ticket, for a random Dice (1-6)
Right click on the Dice , and you'll move forward
that many rooms i.e. if you get a 5 Dice and you're in
room 1, you'll end up in room 6

[ROOM 2]
Chest of Mystery
Dig for Treasure
Dig 5 chests for quest items, get a Dice


[Room 3]
Slaughterhouse
Kill 5 monsters, get a die

[Room 4]
Mice Bashing
Kill 10 monsters, get a die.
Note: mobs are [?] level but only have 10 hp each so are 1-hit


Room 5 - Count the Apples

- Get the quest. You'll be asked to count one color of balls in your quest log.

- Run to the corner, BUT NOT ALL THE WAY, you will miss some balls if you run directly in the corner.

- Walk far enough so that you can see the balls in the opposite corner. Once you're position, hit Alt+H and zoom out as much as you can,
then count the color balls. Be patient and keep counting until you're confident in your answer.

- This room usually has 7-11 of each color balls.You can sometimes tell the answer from the available choices using the following table.

white 11, 10, 9 - answer: 11
white 10, 8, 9 - answer: 8 or 9
blue 9, 10, 8 - answer: 8
blue 9, 10, 11 answer: 9 or 11
red 7, 8, 9 random

[Room 6]

Open Sesame
Kill the boss mob in this room,
he does a very weak AOE dmg (50-100 every other seconds)
When he dies, a Teleport Master will spawn, talk to him to get a die

[Room 7] Have a Listen

Talk to the butterfly
NPC to start the challenge
The goal is to find out which monsters have sound effects,
the ones with the fire noise will 1 hit kill you,
so turn effect volume on max,
slowly approach them until you find the monsters with no sound,
and run through them to the other side

[8] Try Your Luck

Costs 100k, open 10 chests and receive either a Sadness Card (sells for 1 coin),
or a Ecstasy Card (sells for 1,000,000 coins)
Chances to get an ecstasy card is 10%, and sadness card is 90%
you can choose to sell the box instead

[Room 9] 100 Second Stand.

- Stay alive for 100 seconds.

- The mob in the center does AOE damage, while the moving mobs do weak physical.

- All what you have to do is to run to the corner and wait 100 seconds.

[Room 10] Bombs Away!

A time bomb is attached to you and will detonate in 10 minutes
Once you reach the NPC in room 17 (or higher) ask him to diffuse the bomb

[Room 11] Bored ...

Jail room, simply wait 5 minutes and you'll get a dice. (PVP Room)


[Room 12] Choices of Fate

Receive a random token, either 1 room back, or 4 rooms forward
Right click to use it like a die

[Room 13] Squad of Six

Either talk to the NPC while having 5 squad mates in the room,
or pay 3 Dice Tickets to bypass the challenge

Room 14 - I don't wanna leave.

- PK room. There are mobs in the corner that debuff your HP by 90% but don't attack and there is a ball in the center that does AoE physical damage if anyone approaches it.
You have to wait for the NPC to spawn in the second corner (it spawns each 10 minutes) or to talk to the Do-all Merchant and pay 5 all-do cards to get your dice.

[Room 15] Mystical Messenger

First of four rooms where you can get
Mysterious Chips (up to 5 per room)
You have 60 seconds to kill as many mobs as you can
You must turn the quest in at the middle NPC
before the timer runs out, or you get 0 chips
in each of the four rooms, for a maximum of 20 Mysterious Chips per run


[Room 16] Fight the Demon

Must kill a very tough mob,
only possible with a squad of people
in the same room or if you’re a veno
Or you can pay 3 dice tickets to bypass the challenge and get a die

[Room 17] Ecstasy or Sadness
Another chest room,
pay 100k, open 10 chests,
you can either win 1 coin, or 1,000,000 coins
again, odds are: ecstasy 10%, sadness 90%
or sell the box


[Room 18] Not Enough Yet

When you enter,
you're given 9 Robber cards,
but you need 10 to complete the quest and move on
You can either wait for someone else to come in and give you one of their cards,
Or use your Town Portal skill to go back to room 1
but it’s usually cheaper if you just exchange
a do-all card for a robber card with the NPC

[Room 19] Happy Hold-up

Talk to the NPC, get 5
extra Dice Tickets, and a die

[Room 20] Another Choice of Fate

Receive a random token, either 2 rooms
back, or 5 rooms forward
Right click to use it like a die


[Room 21] Beast Hunter

Kill 2 mobs in 2 minutes,
can be difficult depending
on your level For example, level 70-79 have to
kill level 75 mobs, easier at level 79 than at level 70
mobs have an annoying life-leeching attack


[Room 22] Mystical Messenger

Second of four rooms you can get Mysterious
Chips in,
same challenge, 60 seconds to kill 1-5 mobs
if you fail to make the time limit you will be sent back to room 1

[Room 23] Real or Fake

Must kill 1 mob, some are weak,
most are hard,
but they all look the same
the higher level you are, the more damage the mob deals

[Room 24] Consequence

Open 5, 20, or 100 chests, get a die
You can change the amount of chests required to
complete the challenge for the next person, to either 5, 20, or 100 chests

[Room 25] Dragon Gate

Run through the exploding hands, simply
wait for them
to explode them move through the circle
Reach the opposite corner
and talk to the NPC for your die.

[Room 26] Death Judge

You must dig 5 chests, guarded by a monster
that will 1 hit kill you.
The monster moves very, very slowly,
so get him to chase you to the corner of the room
then run back and dig 2 chests, rinse, repeat.

[Room 27] Try to Listen EX

Same as room 7, but this room changes


Room 28 - Count the Apples EX.

- Much like Room 5 (Look up strategy at room 5).

- The only difference is that there is more balls of each color, usually 11-17. Just Pan 180 degrees and then look behind you to see if there any balls. Once you think you have the right number submit your answer.

- You can almost always know the correct answer by looking at the choices the teleport master gives you using the following cheat sheet.

Sheet Choices Answer:

white 10 , 9 , 11 Answer 11
white 10 , 8 , 9 Answer 10
white 10 , 8 , 11 Answer 10
blue 9 , 14 , 12 Answer 12
blue 11 , 10 , 12 Answer 12
blue 13 , 14 , 15 Answer 14
red 14 , 13 , 12 Answer 12
red 13 , 14 , 15 Answer 14
red 12 , 11 , 10 Answer 11 or 12

[Room 29] Slaughterhouse EX

Kill 5 mobs, no time limit, see room
3 for mob level ranges
mobs have a life-leeching attack

[Room 30] 100 Second Stand EX

Stay alive for 100 seconds, the AOE does
more damage in this room,
fairly easy with a HP charm, follow same tactics as first room

[Room 31] Mystical Messenger

Third of the four Mysterious Chip rooms
monsters are placed further apart from each other.

[Room 32] Very Bored.

- Jail room. Simply wait 5 minutes and you'll receive a dice. (PVP Room)

[Room 33] Monster Trapper

Kill 2 mobs in 2 minutes, again, see room 3
for mob level ranges
mobs have a life-leeching attack

[Room 34] Steadfast

Same as room 14, either kill another player,
or kill yourself and start again.
If you do manage to kill another player here,
walk along to wall to the opposite corner of the
room to avoid aggressing the middle ball, and make
sure you talk to the NPC twice.
…or just pay 4 do-all cards

[Room 35] Life Diverged, Again

Receive a random token, either
3 rooms back, or 6 rooms forward
Right click to use it like a die.


[Room 36] Crazy Chest

Loot 10 chests, get a die

[Room 37] Great Luck

Pay 200,000 coins, get a box with
random goodies inside
Rewards include :
3 Mirage Celestones (60%)
10 Dice Tickets (20%) 2 Do-All Cards (14%)
ecstasy card (5%, worth 1m) or excitement card (1%, worth 5m)

[Room 38] Dragon Gate EX

Same as room 25, except little
insects run around
that can 1 hit kill you, you need to avoid both them and the exploding hands

[Room 39] Consequence II

Open 5,20, or 100 chests, get a die
You can change the
amount of chests required to
complete the challenge for the next person, to either 5, 20, or 100 chests


[Room 40] Sadness or Ecstasy

Pay 100,000 coins, open 10 chests,
either win 1 coin (98%)
or 5,000,000 coins (2%)
like golden boxes, you can choose to sell the platinum box instead of opening it

[Room 41] Squad of Three

Create a squad of 3
players in the same room,
or pay 10 Dice Tickets to bypass the challenge

[Room 42] Mystical Messenger

The final Mysterious Chip room,
5 mobs, 60 seconds
if you fail to make the time limit you will be sent back to room 1

[Room 43] Take Down the Demon

Kill the Monsters or
pay 10 Dice Tickets to bypass the challenge

[Room 44] Bomber Mania

A time bomb is attached to you,
you must reach room 50 in 10 minutes or less
Talk to the NPC in room 50 to diffuse the bomb

[45] Open sesame...Please?

Same as room 6, kill a boss mob
(weak, 100 dmg AOE)
When he dies, a Teleport Master will spawn, talk to him to get a dice.

[Room 46] Still not Enough

Same as room 18, get 9 Bully Cards, need 10
Either hope someone comes in
and gives you one of theirs,
or Town Portal back to room 1 and start over
or use two do-all cards to exchange for a bully card

[Room 47] The Last Stand

Stay alive for 100 seconds, same as the
previous two 100 second rooms
Mob in the middle does significantly more AOE damage
or pay 8 do-all cards to bypass

[Room 48] Chest of Memories

Open 15 chests, get a die

[Room 49] Prize Raid

- You'll have 2 minutes to kill as many monsters you can. Once quest is done, talk to NPC and get a die. If you fail to kill them in the time allowed, you will be teleported to room 1.

[Room 50] receive your reward pack that can contain:

5% - Engravement Token
5% - Epic Crate
5% - Legendary Crate
35% - 25 Super PVP Tokens
50% - 20 Event Tickets

Flights:
Winged Elves
Blue Owl Wings
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Red Pulse Wings
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Mesmerizing Wings
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Glowing Light Wings
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Moth Eyes
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Werebeast
Thunder Dragon
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Celestial Dragon
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Wind Dragon
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Red Dragon
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Celestial Gryphon
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Humans
Broken Sword V2
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Celestial Sword
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Beautiful Pure Kite
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Rainbow Wheel
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Falling Pages Tome
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